A no-code game builder for creators and game designers to build, playtest and distribute remarkable experiences, blending simulation, resource management and storytelling.
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Follow along as we build a Kickstarter Sim game on this platform as we develop it, and learn how we're making games accessible for everyone.
No scripting, no complex controls, sprite animtations, collisions or physics to deal with.
Define the game resources and workflows that make up the game economy, and distribute starting resources into your game world. Players access your game in a web-based, data-driven UI that has some configuration options.
That UI allows players to gather, allocate and transform resources, level up skills, explore and progress through a story.
Engage your players minds, not their reflexes.
Nothing to install, no compatibility woes, responsive design.
"Rapidly prototype, playtest, and perfect your game economy before committing to expensive development."
Create experiences that engage and challenge the mind, not reaction times and muscle memory.
Make a change, play test, measure, update, repeat. No compile times, just a browser refresh.
Build intricate economies without wrestling spreadsheets or code.
Back our campaign to help us build this platform while we simultaneously develop our first flagship game - a Kickstarter Simulation where you can experience the thrill of launching and managing campaigns.
Follow our progress, provide feedback, and influence the direction of both the platform and our Kickstarter Sim game. Your input directly shapes what we build!
Watch us use our own tools to create a complete game from scratch. See exactly how the platform works through our transparent development process.
Early backers get exclusive access to beta versions, behind-the-scenes updates, and the opportunity to have your ideas incorporated into the final product.
Identify the story you want to tell, the key decisions players will make, and the outcomes you want to show.
Use the admin dashboard to create resources, actions, and progressions that define your game world.
Playtest your game in real time, adjust mechanics, and add content on the fly.
Publish your game on mobile, tablet, and PC with just a few clicks, and watch your audience engage with your story.
No problem! Our platform is designed for storytellers, not coders. If you can write a newsletter, you can build a game.
You can edit, iterate, and playtest in real time, so there's no pressure to get it perfect on the first try.
The layout is configurable, we provide some art assets, but you can upload your own to match your brand or theme!
One of the most successful mobile games, HayDay by SuperCell is a resource management clicker game and has lifetime revenue of $1.3 billion, so, um, yes.
A game with no interesting or challenging choices relies entirely on narrative to be engaging, but a good resource management game can be interesting with no story at all!
Join our waitlist today and be among the first creators to build on our platform!
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